Unlike other fan-made ports and homebrew games based on Nintendo properties, the Super Mario 64 PC port dropped without advance notice. This version of the game is not emulated, and has built-in controller support, including the ability to use analog sticks to move the camera. It looks like the Super Mario 64 you remember, not the one that actually existed on your Nintendo 64. But a new port of the game has mysteriously popped up online: a fully functional, native 4K version of the game for PC, powered by DirectX 12.Ī YouTube channel called Unreal (no relation to Epic Games’ property of the same name) posted a 12-minute gameplay video of the new port, which was spotted by VGC. Try clicking Update MSYS2 (or if that doesn't help Reinstall Dependencies).Players have been emulating and modding Super Mario 64 for years now. If you encounter problems with dependencies, Once you've done all of the above you are ready to compile as normal. Wait for dependencies to install/update, select repo and branch, setup Savable Options to your liking, hit the Download button (select your ROM if prompted), make your desired selections, and click the Compile button. It is recommended that you click Yes when prompted to update MSYS2. (sm64pcBuilder2 is a recommended folder name, but not required).Įnsure you have everything listed in the Requirements section. Simply download at the top of this page and extract the sm64pcBuilder2 exe into whatever folder you'd like Sm64pcBuilder2 is a new GUI version of the previous sm64pcBuilder project reworked from the ground up. Region: US/EU/JP/SH (Shindou is sm64ex-alo-only for now) - Extension: z64/n64/v64 - Properties: vanilla, NOT extended/hack - Name/location: doesn't matter, automatically renamed and copied by Builder2 when selected What is sm64pcBuilder2?
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